Blooms taxonomy
Blooms Taxonomy
Golden Ratio
Nibiru cataclysm
Blombos Cave
Golden ratio
Theology
Golden theology
Hinduism
Egyptian theology
Vitruvian man
Golden triangle
Gnomon
Davinci code
Alchemy
Taoism
Wu wei
Adam Weishaupt
theosophy
Francis Bacon
Anthropology
Empiricism
Agnosticism
Reductionism
futurology
Technologist
neuroplasticity
vitamin complex
osmosis
Math
tertiary ideology
platonic Solids
Metatron cube
sacred geometry
Four-dimensional space
Fourth Dimensional thinking
Schlegel diagram
Euclidean geometry
The Euclidean Algorithm
Integer
4D polytypes
Tessellation
Perfect Shapes in Higher Dimensions
Polygon
Voxel
Subdivision Surface Modeling
Nurbs
Nanite Geometry
Signed distance function
S d f m
uncanny valley
Aesthetics
perception
Analytic philosophy
Greek origin
Écorché
Anatomy Reference for artist
Animal Anatomy
Insect
color theory
Triadic color
Art Theory
DaDa
Surrealist automatism
surrealist techniques
Aerography
Abstract Art
Representational Art
Abstract Realism
Recontextualization
The imagination process
science fiction
Ergonomics
game theory
systems theory
Principles of game theory
First animator
principles of animation
Stroboscopic disk
Zoetrope
Storyboarding
UI/UX
State Machine
Flow-Chart
Algorithm
Neural network
religion
ideology
Photography
Metaverse
what is it?
Nvidia Omniverse
Facebook Metaverse
Microsoft
NFT and the metaverse
Virtual real-estate industry
Simulacrum
Robert Sapolsky
Daniel Schmachtenberger